Book Image

Programming Windows Workflow Foundation: Practical WF Techniques and Examples using XAML and C#

By : Kenneth Scott Allen
Book Image

Programming Windows Workflow Foundation: Practical WF Techniques and Examples using XAML and C#

By: Kenneth Scott Allen

Overview of this book

Windows Workflow Foundation (WF) is a technology for defining, executing, and managing workflows. It is part of the .NET Framework 3.0 and will be available natively in the Windows Vista operating system. Windows Workflow Foundation might be the most significant piece of middleware to arrive on the Windows platform since COM+ and the Distributed Transaction Coordinator. The difference is, not every application needs a distributed transaction, but nearly every application does have a workflow encoded inside it. In this book, K Scott Allen, author of renowned .NET articles at www.odetocode.com, provides you with all the information needed to develop successful products with Windows Workflow. From the basics of how Windows Workflow can solve the difficult problems inherent in workflow solutions, through authoring workflows in code, learning about the base activity library in Windows Workflow and the different types of workflow provided, and on to building event-driven workflows using state machines, workflow communications, and finally rules and conditions in Windows Workflow, this book will give you the in-depth information you need. Throughout the book, an example "bug reporting" workflow system is developed, showcasing the technology and techniques used.
Table of Contents (14 chapters)
Programming Windows Workflow Foundation: Practical WF Techniques and Examples using XAML and C#
Credits
About the Author
About the Reviewer
Preface

Summary


In this chapter we've looked at two techniques for building custom activities in Windows Workflow. Using composition, we can quickly build a reusable piece of workflow logic. Although a custom activity becomes a black box inside, we can expose the details a workflow author would need to configure our component using dependency properties and activity binding.

Derivation was a second approach to building a custom activity. With derivation, we override the Execute method of an activity and take complete control of its execution logic. Derivation allows us to build new forms of control flow and new execution semantics. With all custom activities we can add activity components to perform validation and provide custom designer behavior. We associate activity components with an activity using attributes.