Book Image

Scientific Computing with Python 3

By : Claus Führer, Jan Erik Solem, Olivier Verdier
Book Image

Scientific Computing with Python 3

By: Claus Führer, Jan Erik Solem, Olivier Verdier

Overview of this book

Python can be used for more than just general-purpose programming. It is a free, open source language and environment that has tremendous potential for use within the domain of scientific computing. This book presents Python in tight connection with mathematical applications and demonstrates how to use various concepts in Python for computing purposes, including examples with the latest version of Python 3. Python is an effective tool to use when coupling scientific computing and mathematics and this book will teach you how to use it for linear algebra, arrays, plotting, iterating, functions, polynomials, and much more.
Table of Contents (23 chapters)
Scientific Computing with Python 3
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Acknowledgement
Preface
References

Making movies from plots


If you have data that evolves, you might want to save it as a movie besides showing it in a figure window, similar to the savefig command. One way to do this is with the visvis module available at visvis (refer to [37] for more information).

Here is a simple example of evolving a circle using an implicit representation. Let the circle be represented by the zero level, , of a function . Alternatively, consider the disk  inside the zero set. If the value of f decreases at a rate v then the circle will move outward with rate .

This can be implemented as:

import visvis.vvmovie as vv

# create initial function values
x = linspace(-255,255,511)
X,Y = meshgrid(x,x)
f = sqrt(X*X+Y*Y) - 40 #radius 40

# evolve and store in a list
imlist = []
for iteration in range(200):
    imlist.append((f>0)*255)
    f -= 1 # move outwards one pixel
vv.images2swf.writeSwf('circle_evolution.swf',imlist)

The result is a Flash movie...