Book Image

Keras Reinforcement Learning Projects

By : Giuseppe Ciaburro
Book Image

Keras Reinforcement Learning Projects

By: Giuseppe Ciaburro

Overview of this book

Reinforcement learning has evolved a lot in the last couple of years and proven to be a successful technique in building smart and intelligent AI networks. Keras Reinforcement Learning Projects installs human-level performance into your applications using algorithms and techniques of reinforcement learning, coupled with Keras, a faster experimental library. The book begins with getting you up and running with the concepts of reinforcement learning using Keras. You’ll learn how to simulate a random walk using Markov chains and select the best portfolio using dynamic programming (DP) and Python. You’ll also explore projects such as forecasting stock prices using Monte Carlo methods, delivering vehicle routing application using Temporal Distance (TD) learning algorithms, and balancing a Rotating Mechanical System using Markov decision processes. Once you’ve understood the basics, you’ll move on to Modeling of a Segway, running a robot control system using deep reinforcement learning, and building a handwritten digit recognition model in Python using an image dataset. Finally, you’ll excel in playing the board game Go with the help of Q-Learning and reinforcement learning algorithms. By the end of this book, you’ll not only have developed hands-on training on concepts, algorithms, and techniques of reinforcement learning but also be all set to explore the world of AI.
Table of Contents (13 chapters)

Next steps for reinforcement learning

Nowadays, seeing machines that perform tasks in place of humans has become a normal thing. From the automation of production processes, to the assembly line, to quick and precise calculations, to the execution of instructions with a margin of error that is very minimal if not inexistent. But, when the problems become much more complex, we resort to techniques of artificial intelligence that consist of creating algorithms that can help the software to learn from experience—this is called machine learning.

The machines learn autonomously, starting not from a list of predefined rules, but from a model and instructions through which to learn the right rules to solve the problem in question. These technologies are already widely used—for example, to combat spam and credit card fraud, to make economic and financial forecasts, for voice...