Book Image

IPython Interactive Computing and Visualization Cookbook

By : Cyrille Rossant
Book Image

IPython Interactive Computing and Visualization Cookbook

By: Cyrille Rossant

Overview of this book

Table of Contents (22 chapters)
IPython Interactive Computing and Visualization Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


Although Python is generally known (a bit unfairly) as a slow language, it is possible to achieve very good performance with the right methods. This is the objective of this chapter and the next. This chapter describes how to evaluate (profile) what makes a program slow, and how this information can be used to optimize the code and make it more efficient. The next chapter will deal with more advanced high-performance computing methods that should only be tackled when the methods described here are not sufficient.

The recipes of this chapter are organized into three parts:

  • Time and memory profiling: Evaluating the performance of code

  • NumPy optimization: Using NumPy more efficiently, particularly with large arrays

  • Memory mapping with arrays: Implementing memory mapping techniques for out-of-core computations on huge arrays, notably with the HDF5 file format