Book Image

Scala for Data Science

By : Pascal Bugnion
Book Image

Scala for Data Science

By: Pascal Bugnion

Overview of this book

Scala is a multi-paradigm programming language (it supports both object-oriented and functional programming) and scripting language used to build applications for the JVM. Languages such as R, Python, Java, and so on are mostly used for data science. It is particularly good at analyzing large sets of data without any significant impact on performance and thus Scala is being adopted by many developers and data scientists. Data scientists might be aware that building applications that are truly scalable is hard. Scala, with its powerful functional libraries for interacting with databases and building scalable frameworks will give you the tools to construct robust data pipelines. This book will introduce you to the libraries for ingesting, storing, manipulating, processing, and visualizing data in Scala. Packed with real-world examples and interesting data sets, this book will teach you to ingest data from flat files and web APIs and store it in a SQL or NoSQL database. It will show you how to design scalable architectures to process and modelling your data, starting from simple concurrency constructs such as parallel collections and futures, through to actor systems and Apache Spark. As well as Scala’s emphasis on functional structures and immutability, you will learn how to use the right parallel construct for the job at hand, minimizing development time without compromising scalability. Finally, you will learn how to build beautiful interactive visualizations using web frameworks. This book gives tutorials on some of the most common Scala libraries for data science, allowing you to quickly get up to speed with building data science and data engineering solutions.
Table of Contents (22 chapters)
Scala for Data Science
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Client-server applications


A website works through the interaction between two computers: the client and the server. If you enter the URL www.github.com/pbugnion/s4ds/graphs in a web browser, your browser queries one of the GitHub servers. The server will look though its database for information concerning the repository that you are interested in. It will serve this information as HTML, CSS, and JavaScript to your computer. Your browser is then responsible for interpreting this response in the correct way.

If you look at the URL in question, you will notice that there are several graphs on that page. Unplug your internet connection and you can still interact with the graphs. All the information necessary for interacting with the graphs was transferred, as JavaScript, when you loaded that webpage. When you play with the graphs, the CPU cycles necessary to make those changes happen are spent on your computer, not a GitHub server. The code is executed client-side. Conversely, when you request...