Book Image

Learning ArcGIS Runtime SDK for .NET

By : Ron Vincent
Book Image

Learning ArcGIS Runtime SDK for .NET

By: Ron Vincent

Overview of this book

ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms.
Table of Contents (19 chapters)
Learning ArcGIS Runtime SDK for .NET
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Maps and Layers
12
Configuring, Licensing, and Deploying
Index

Geometry builders


Now that you've seen how to create immutable geometries, let's go over the other ways of creating them so that they are mutable (they can be changed after they've been created). The primary reason you'd use these builders is so that a user can change the geometry interactively by adding, inserting, or removing parts of a polygon, for example, or by using a mouse, finder, or pen. Other than that, the class hierarchy is the same as shown in class diagram, in the Geometric objects section. However, as you can change these geometries, there are some other properties and methods. For example, MapPointBuilder has a method named SetValue that takes in x and y, and optionally, z values, so that you can change a point (vertex) of a polygon. The MultipartBuilder class allows you to get and set PartCollection that makes up the Multipart class. A Multipart class allows you to only get RealOnlyPartCollection. Also, MultipartBuilder has several methods, such as AddPart and AddPoint,...