Book Image

Learning ArcGIS Runtime SDK for .NET

By : Ron Vincent
Book Image

Learning ArcGIS Runtime SDK for .NET

By: Ron Vincent

Overview of this book

ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms.
Table of Contents (19 chapters)
Learning ArcGIS Runtime SDK for .NET
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Maps and Layers
12
Configuring, Licensing, and Deploying
Index

Geometry engine


Once you have a geometry either from one constructed with code, as shown in the previous section, or one from clicking on (selecting) it, you can now perform geometric operations to derive other geometries by using the GeometryEngine class. What's powerful about this class is that it allows you to perform these operations in a connected and disconnected setting. It will also calculate the area or length of geometries such as polygons or polylines, respectively. With that said, there are too many options to describe, so we'll illustrate just a couple of them to give you a taste of what's possible.

Project

The Project method is one of the most important geometrical operations you will need from GeometryEngine, because it allows you to convert coordinates from one coordinate system to another. Users often want to enter coordinates in one coordinate system, but the basemap or layer in which the data will be stored will be in another coordinate system. As a result, you will need...