Book Image

Deep Learning with TensorFlow - Second Edition

By : Giancarlo Zaccone, Md. Rezaul Karim
Book Image

Deep Learning with TensorFlow - Second Edition

By: Giancarlo Zaccone, Md. Rezaul Karim

Overview of this book

Deep learning is a branch of machine learning algorithms based on learning multiple levels of abstraction. Neural networks, which are at the core of deep learning, are being used in predictive analytics, computer vision, natural language processing, time series forecasting, and to perform a myriad of other complex tasks. This book is conceived for developers, data analysts, machine learning practitioners and deep learning enthusiasts who want to build powerful, robust, and accurate predictive models with the power of TensorFlow, combined with other open source Python libraries. Throughout the book, you’ll learn how to develop deep learning applications for machine learning systems using Feedforward Neural Networks, Convolutional Neural Networks, Recurrent Neural Networks, Autoencoders, and Factorization Machines. Discover how to attain deep learning programming on GPU in a distributed way. You'll come away with an in-depth knowledge of machine learning techniques and the skills to apply them to real-world projects.
Table of Contents (15 chapters)
Deep Learning with TensorFlow - Second Edition
Contributors
Preface
Other Books You May Enjoy
Index

The RL problem


RL differs greatly from supervised learning. In supervised learning, each example is a pair consisting of an input object (typically a vector) and a desired output value (also called the supervisory signal). The supervised learning algorithm analyzes the training data and produces an inferred function, which can be used to map new examples.

RL does not provide an association between incoming data and the desired output values, so the learning structure is completely different. The main concept of RL is the presence of two components that interact with one another: an agent and an environment.

An RL agent learns to make decisions within an unfamiliar environment by performing a series of actions and obtaining the numerical rewards associated with them. By accumulating experience through a trial and error process, the agent learns which actions are the best to perform depending on the state it is in, defined by the environment and the set of previously performed actions. The agent...