Book Image

TensorFlow Machine Learning Projects

By : Ankit Jain, Amita Kapoor
Book Image

TensorFlow Machine Learning Projects

By: Ankit Jain, Amita Kapoor

Overview of this book

TensorFlow has transformed the way machine learning is perceived. TensorFlow Machine Learning Projects teaches you how to exploit the benefits—simplicity, efficiency, and flexibility—of using TensorFlow in various real-world projects. With the help of this book, you’ll not only learn how to build advanced projects using different datasets but also be able to tackle common challenges using a range of libraries from the TensorFlow ecosystem. To start with, you’ll get to grips with using TensorFlow for machine learning projects; you’ll explore a wide range of projects using TensorForest and TensorBoard for detecting exoplanets, TensorFlow.js for sentiment analysis, and TensorFlow Lite for digit classification. As you make your way through the book, you’ll build projects in various real-world domains, incorporating natural language processing (NLP), the Gaussian process, autoencoders, recommender systems, and Bayesian neural networks, along with trending areas such as Generative Adversarial Networks (GANs), capsule networks, and reinforcement learning. You’ll learn how to use the TensorFlow on Spark API and GPU-accelerated computing with TensorFlow to detect objects, followed by how to train and develop a recurrent neural network (RNN) model to generate book scripts. By the end of this book, you’ll have gained the required expertise to build full-fledged machine learning projects at work.
Table of Contents (23 chapters)
Title Page
Copyright and Credits
Dedication
About Packt
Contributors
Preface
Index

Summary


In this chapter, we looked at the very popular neural network architecture CapsNet, by Geoff Hinton (presumably the father of deep learning).

We started off by understanding the limitations of CNNs in their current form. They use max pooling as a crutch to achieve invariance in activities. Max pooling has a tendency to lose information, and it can't model the relationships between different objects in the image. We then touched upon how the human brain detects objects and are viewpoint invariant. We drew an analogy to computer graphics and understood how we can probably incorporate pose information in neural networks.

Subsequently, we learned about the basic building blocks of capsule networks, that is, capsules. We understood how they differ from the traditional neuron in that they take a vector as the input and produce a vector output. We also learned about a special kind of non-linearity in capsules, namely the squash function. 

In the next section, we learned about the novel dynamic...