Book Image

MySQL 5.1 Plugin Development

Book Image

MySQL 5.1 Plugin Development

Overview of this book

MySQL has introduced a Plugin API with its latest version – a robust, powerful, and easy way of extending the server functionality with loadable modules on the fly. But until now anyone wishing to develop a plugin would almost certainly need to dig into the MySQL source code and search the Web for missing bits of the information.This is the first book on the MySQL Plugin API. Written together with one of the Plugin API primary architects, it contains all the details you need to build a plugin. It shows what a plugin should contain and how to compile, install, and package it. Every chapter illustrates the material with thoroughly explained source code examples.Starting from the basic features, common to all plugin types, and the structure of the plugin framework, this book will guide you through the different plugin types, from simple examples to advanced ones. Server monitoring, full-text search in JPEG comments, typo-tolerant searches, getting the list of all user variables, system usage statistics, or a complete storage engine with indexes – these and other plugins are developed in different chapters of this book, demonstrating the power and versatility of the MySQL Plugin API and explaining the intricate details of MySQL Plugin programming.
Table of Contents (16 chapters)
MySQL 5.1 Plugin Development
Credits
About the Authors
About the Reviewer
Preface

Flashback


As we have seen in a previous chapter, a storage engine needs to declare a plugin and an initialization function that fills a handlerton structure. Again, the only handlerton method that we need here is a create() method.

#include "ha_html.h"
static handler* html_create_handler(handlerton *hton,
TABLE_SHARE *table, MEM_ROOT *mem_root)
{
return new (mem_root) ha_html(hton, table);
}
static int html_init(void *p)
{
handlerton *html_hton = (handlerton *)p;
html_hton->create = html_create_handler;
return 0;
}
struct st_mysql_storage_engine html_storage_engine =
{ MYSQL_HANDLERTON_INTERFACE_VERSION };
mysql_declare_plugin(html)
{
MYSQL_STORAGE_ENGINE_PLUGIN,
&html_storage_engine,
"HTML",
"Sergei Golubchik",
"An example HTML storage engine",
PLUGIN_LICENSE_GPL,
html_init,
NULL,
0x0001,
NULL,
NULL,
NULL
}
mysql_declare_plugin_end;

Now we need to implement all of the required handler class methods, as described in the previous chapter. Let's start with simple ones:

const char...