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Unity Animation Essentials
By :
Unity Animation Essentials
By:
Overview of this book
This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development.
Table of Contents (9 chapters)
Preface
1. Animation Fundamentals
2. Sprite Animation
3. Native Animation
4. Noncharacter Animation with Mecanim
5. Character Animation Fundamentals
6. Advanced Character Animation
7. Blend Shapes, IK, and Movie Textures
Index
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