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Unity Animation Essentials
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There's no getting around it! Animation plays a crucial role almost everywhere in games, from a simple scenario, such as a moving spaceship, to a complex scenario, such as facial animation. You simply cannot build a complete game and a truly interactive experience without some degree of animation. In this book, we'll take a step-by-step journey through the extensive feature set offered by Unity for creating real-time animations. We'll approach the subject from the ground up. This book assumes no prior knowledge about animation or experience in animation in Unity. However, it does assume basic familiarity with the Unity engine in terms of level design, basic interface usage, and some fundamental knowledge of C# coding. Using only this as the starting point, it proceeds to break down the bewildering range of animation features and considers their application in real-world scenarios, helping you achieve tangible results quickly and easily. Now, let's see what's ahead of us…
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