The most obvious way to write a software application is to develop the entire logic embedded into the application. This approach has advantages in terms of rapid development of the software project with minimal dependency on external systems in order to reduce complexity, but limits future efficiency of the project's development when software features need to be shared across multiple platforms. This limitation could come in the form of there being different versions of the application for desktop, mobile and web, or in the form of integration into third party systems such as websites and software developed by other software developers. These issues are easily resolved when your software is designed around an API (Application Programming Interface) based architecture.
Going IT Alone: The Handbook for Freelance and Contract Software Developers
By :
Going IT Alone: The Handbook for Freelance and Contract Software Developers
By:
Overview of this book
Table of Contents (19 chapters)
Going IT Alone: The Handbook for Freelance and Contract Software Developers
Credits
About the Author
Acknowledgements
About the Reviewer
Preface
Free Chapter
Introducing Freelancing
Positioning Yourself in the Market
Defining Your Business Model
Creating a Brand
Networking, Marketing, and Sales
An Introduction to Client Types
Managing Clients
Software Development Resources, Patterns and Strategies
Software Development Methodology
Creating Quotes and Estimates
Project Management
Customer Reviews