Put the solution map to action
After you get your buy-ins and the other teams start working on their respective action points, you can sit back and enjoy the show--if you want the project to fail, that is. Otherwise, I would recommend putting the map to action. In this book, we create maps to improve communication, solve problems, and to create other maps.
You should be able to create a task model and a journey map based on the solution map, and the skills we discovered in Chapter 3, Journey Map - Understand Your Users. We aim to create journeys that have lots of depth, many possible paths, but the paths are quite short and always lead to our main goal. The main goal being to book an adventure. This should make both the adventurers (our users) and the company happy. What does your journey map look like?
The Find Your Adventure! minigame is a good prospect for a wireflow. If you recall, in Chapter 4, Wireflows - Plan Your Product, we needed to wireframe the relevant views and connect those...