In this chapter, we have finalized what we can do with CSM and how to use it to improve the speed of our work, using animated objects and different layouts. We used a drawer to explain how to create complex objects that you can then use in Modeler.
Also, you've learned how to use different objects to create a changeable scene in Modeler.
You were introduced to Clip Studio Assets, a service that you can use to download different materials that you can use to complement your scene.
In the next chapter, you will learn how to create from the ground up a 3D character in Blender that you can import in CSM and CSP.