Book Image

Clip Studio Paint by Example

By : Ludovico Serra
Book Image

Clip Studio Paint by Example

By: Ludovico Serra

Overview of this book

Clip Studio Paint is powerful art software that can help you create artistic work with its in-built material organizer, 3D integration, and group work features. It also provides other features that can speed up the workflow of illustrators, concept artists, and comic artists. With Clip Studio Paint by Example, you’ll learn how to use CSP effectively for a wide variety of artistic purposes. The book starts by helping you create the right workspace for concept art, illustration, and comics. You’ll create a brush, set up a canvas, and develop an auto-auction. Along with covering how to work with CS Modeler that comes bundled with CSP, this book shows you how to import and rig characters easily. You’ll then create reusable changeable scenes and a 3D human character in Blender before exploring concept art, illustrations, comics, and how to create your own portfolio. The book features a glossary with brief explanations of all the main CSP functions. The focus of the book is not on drawing or painting but on helping you enhance your artistic skills using Clip Studio Paint to create an impressive portfolio. By the end of this book, you’ll be able to use the impressive capabilities of CSP to create beautiful digital art in a productive way.
Table of Contents (13 chapters)

Chapter 9: Building Your Own Concept Art

When you hear the term concept art, the first thing you will think of is probably not Clip Studio Paint (CSP), but Photoshop. That's for one simple reason: concept art is usually associated with the concept of photobashing, a practice in which you combine (bash) photos together. Here, you can see an example of an image in which I used that technique because I needed to create a concept to show to one of my teachers for an exam in 10 minutes flat:

Figure 9.1 – Photobashing example

So, obviously, you would think that Photoshop is the ruler of concept art, and Affinity Photo is the second in command. You're theoretically right—but technically wrong. The technique of photobashing is pretty useful for creating fast ideas that don't look like some scrambled lines, but being honest here, it's just one facet of the different approaches that you can have for doing concept art. If you're working for Blizzard...