Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By : Joshua Au-Yeung
Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By: Joshua Au-Yeung

Overview of this book

FL Studio is a cutting-edge software music production environment and an extremely powerful and easy-to-use tool for creating music. This book will give you everything you need to produce music with FL Studio like a professional. You'll begin by exploring FL Studio 20's vast array of tools, and discover best practices, tips, and tricks for creating music. You'll then learn how to set up your studio environment, create a beat, compose a melody and chord progression, mix sounds with effects, and export songs. As you advance, you'll find out how to use tools such as the Piano roll, mixer console, audio envelopes, types of compression, equalizers, vocoders, vocal chops, and tools for increasing stereo width. The book introduces you to mixing best practices, and shows you how to master your songs. Along the way, you'll explore glitch effects and create your own instruments and custom-designed effect chains. You'll also cover ZGameEditor Visualizer, a tool used for creating reactive visuals for your songs. Finally, you'll learn how to register, sell, and promote your music. By the end of this FL Studio book, you'll be able to utilize cutting-edge tools to fuel your creative ideas, mix music effectively, and publish your songs.
Table of Contents (18 chapters)
Section 1:Getting Up and Running with FL Studio
Section 2:Music Production Fundamentals
Section 3:Postproduction and Publishing Your Music

The musician's career path

Many of you reading this book will be looking for guidance on how to begin your music career. You've come to the right place. Whether you are a musician, DJ, composer, or music producer, this book will provide you with a how-to guide to get started with making music.

Let's briefly look at your career path ahead. First, you'll spend some time getting familiar with your DAW. You'll come up with song ideas, record, and learn mixing techniques. You might invest in music plugins, synthesizers, hardware, and samples to play with.

At a certain point, you'll feel comfortable with your tools. It's here when you'll realize that knowing how to use your tools is only one part of coming up with music. You need to develop a unique sound for yourself. To do this, you'll go out and listen to lots of music you like. You'll watch successful musicians and learn to create similar sounds. You'll experiment with genres to find one or a combination that resonates with you. You'll begin to come up with ideas of your own that combine many influences.

You'll share your music with friends and colleagues. Likely, you'll want feedback from people who have some experience. You'll reach out to local musician groups in your community and attend their meetings. If you stay on course, this cycle of inventing and feedback will shift your music from amateurish to something that other people will enjoy listening to.

You'll get a few songs under your belt, perhaps have an album ready to go. You'll post your music online and come to the realization that even though your music is amazing, you don't have many fans yet. How come? People don't know about you yet. You'll need to cultivate a brand that fans can relate to and get excited about. You'll need to spend time thinking about the type of brand persona that you want to be recognized for. You'll look into artwork and visuals. You might make them yourself or outsource the art creation to a third party. You'll spend time on social media and websites, researching what other musicians are doing and try out their marketing techniques yourself.

You'll have to figure out what kind of equipment you need to perform live. You'll also need to come up with something visually impressive to entertain audiences. This could include costumes or some sort of game or gimmick that can be repeated with different crowds. You'll spend time thinking about banter and jokes that you can use to tie the gap between your songs. Once again, you'll research what other musicians have done on stage and try out their techniques yourself. You'll discover that in order to have success getting booked at venues, it helps to have associated acts with you. You'll team up with other bands to create a whole packaged performance that you can present to a venue. Congratulations, you now have a show that you can take on the road! You're now a working musician. We've seen the big picture. It might seem like a lot now, but the good news is that most of the steps along the way are small and easy to do.