Book Image

Draw and Paint Better with Krita

By : Wesley Gardner
Book Image

Draw and Paint Better with Krita

By: Wesley Gardner

Overview of this book

Krita is a free, open-source digital painting program with industry-leading functionality and a creative suite of tools able to bring any visual idea to life. It allows for a fast, clean approach to creating digital art, without the hassle of pay-to-play or subscription license fees, but just like all other art software, it takes time and effort to learn it. This book provides a comprehensive look into functional tools, visual problem-solving, and leading painting techniques using Krita to unleash your inner artist. You’ll learn the functionality and tools of Krita for creating digital and print-quality work as well as explore manipulation toolsets, custom brush creation, overviews of color spaces, and layer management. As you progress, you’ll get to grips with ‘key styles’ needed to make professional-grade digital art, through techniques such as photobashing, 3D paint-overs, and more traditional painting methods, along with covering how Krita handles these workflows. Next, you’ll work through a few step-by-step art pieces using the skills and tools learned throughout the book. By the end of this Krita book, you’ll have a solid understanding of the Krita work environment and be able to bring your artistic visions to life with a myriad of leading industry-standard techniques.
Table of Contents (18 chapters)
1
Part 1: Intro to Krita and Digital Art Terminology Review
6
Part 2: Methods of Visual Communication within Krita
11
Part 3: Projects Unleashing Your Inner Artist with Krita

Summary

In this chapter, we looked at the basics of Krita, hardware recommendations, and a few customization options for Krita's interface and tools. We learned about dockers, toolbars, workspaces, the pop-up palette, and more advanced options to make Krita feel like our own personal art studio. Getting comfortable with Krita is a foundational component of being an effective digital artist, as the more comfortable you feel when using the tools provided in Krita, the more you can focus on the fun part of creating art!

In Chapter 2, Reviewing Canvas Properties and Color, we will do an extensive deep-dive into what makes up color. We will not only look at how Krita displays and uses it but in general, how to best utilize color theory in the creation of art. We will discuss the differences (and similarities) in how the human eye perceives color in traditional art versus digital art, what the differences are between RGB color and CMYK color, how to build any color from memory, highly effective ways to read the color wheel, and even dissect the components that make a color what it is.

Join me in the next chapter, where we will cover topics such as resolution and color theory. These topics may seem intimidating and dense at first, but hopefully we will break them down into something much more approachable and easy to understand!