Book Image

Draw and Paint Better with Krita

By : Wesley Gardner
Book Image

Draw and Paint Better with Krita

By: Wesley Gardner

Overview of this book

Krita is a free, open-source digital painting program with industry-leading functionality and a creative suite of tools able to bring any visual idea to life. It allows for a fast, clean approach to creating digital art, without the hassle of pay-to-play or subscription license fees, but just like all other art software, it takes time and effort to learn it. This book provides a comprehensive look into functional tools, visual problem-solving, and leading painting techniques using Krita to unleash your inner artist. You’ll learn the functionality and tools of Krita for creating digital and print-quality work as well as explore manipulation toolsets, custom brush creation, overviews of color spaces, and layer management. As you progress, you’ll get to grips with ‘key styles’ needed to make professional-grade digital art, through techniques such as photobashing, 3D paint-overs, and more traditional painting methods, along with covering how Krita handles these workflows. Next, you’ll work through a few step-by-step art pieces using the skills and tools learned throughout the book. By the end of this Krita book, you’ll have a solid understanding of the Krita work environment and be able to bring your artistic visions to life with a myriad of leading industry-standard techniques.
Table of Contents (18 chapters)
1
Part 1: Intro to Krita and Digital Art Terminology Review
6
Part 2: Methods of Visual Communication within Krita
11
Part 3: Projects Unleashing Your Inner Artist with Krita

Breaking down resolution, aspect ratios, canvases, and DPI/PPI

Let's go ahead and break down some terms in a "definition" style list first, and then we will talk about the functional, everyday impact these topics will have on your workflow when it comes to working with clients or personal work. Here we go:

  • Resolution—The number of pixels, usually listed in a "width by height" format, that a given digital device can display. Popular resolution terms you may have seen are 1080p (1920 pixels wide x 1080 pixels tall) or 4k (3840 pixels wide x 2160 pixels tall).
  • Aspect ratio—The ratio of the width and height of a given display or canvas, usually given in a width:height format, using the lowest common denominator of each. For instance, both 1080p and 4K resolution examples would be 16:9 aspect ratios, while older non-widescreen televisions (such as cathode-ray tubes, or CRTs) would have display aspect ratios of 4:3, being more box-like in...