Book Image

An iOS Developer's Guide to SwiftUI

By : Michele Fadda
Book Image

An iOS Developer's Guide to SwiftUI

By: Michele Fadda

Overview of this book

– SwiftUI transforms Apple Platform app development with intuitive Swift code for seamless UI design. – Explore SwiftUI's declarative programming: define what the app should look like and do, while the OS handles the heavy lifting. – Hands-on approach covers SwiftUI fundamentals and often-omitted parts in introductory guides. – Progress from creating views and modifiers to intricate, responsive UIs and advanced techniques for complex apps. – Focus on new features in asynchronous programming and architecture patterns for efficient, modern app design. – Learn UIKit and SwiftUI integration, plus how to run tests for SwiftUI applications. – Gain confidence to harness SwiftUI's full potential for building professional-grade apps across Apple devices.
Table of Contents (25 chapters)
Free Chapter
1
Part 1: Simple Views
5
Part 2: Scrollable Views
8
Part 3: SwiftUI Navigation
11
Part 4: Graphics and Animation
14
Part 5: App Architecture
17
Part 6: Beyond Basics

Technical requirements

You require a recent Apple computer to run the examples and code in this chapter. In general, the more RAM and more powerful your system, the better. This chapter will work on an Intel MacBook Pro running macOS 13.1 (Ventura) with 16 GB of RAM. It will work just as fine on a more recent Apple Silicon machine.

For this chapter and the rest of the book, you need Xcode version 14.3 or later.

The examples in this chapter have also been tested on a MacBook Pro M3 with 48 GB of RAM, Xcode 15.2 running on macOS Sonoma 14.2.1.

You will find the code related to this chapter here: https://github.com/PacktPublishing/An-iOS-Developer-s-Guide-to-SwiftUI, under the CH15 folder.