Book Image

An iOS Developer's Guide to SwiftUI

By : Michele Fadda
Book Image

An iOS Developer's Guide to SwiftUI

By: Michele Fadda

Overview of this book

– SwiftUI transforms Apple Platform app development with intuitive Swift code for seamless UI design. – Explore SwiftUI's declarative programming: define what the app should look like and do, while the OS handles the heavy lifting. – Hands-on approach covers SwiftUI fundamentals and often-omitted parts in introductory guides. – Progress from creating views and modifiers to intricate, responsive UIs and advanced techniques for complex apps. – Focus on new features in asynchronous programming and architecture patterns for efficient, modern app design. – Learn UIKit and SwiftUI integration, plus how to run tests for SwiftUI applications. – Gain confidence to harness SwiftUI's full potential for building professional-grade apps across Apple devices.
Table of Contents (25 chapters)
Free Chapter
1
Part 1: Simple Views
5
Part 2: Scrollable Views
8
Part 3: SwiftUI Navigation
11
Part 4: Graphics and Animation
14
Part 5: App Architecture
17
Part 6: Beyond Basics

Managing space in SwiftUI

Nobody likes to look at views that are just crammed together without any space between them. In visual design, empty space is just as important and is used to give “air” and “breathing space” to the content.

Many modifiers in SwiftUI implement the View protocol and accept an input view returning another modified view.

The space-controlling modifiers are among the most commonly used modifiers and can be used with all kinds of SwiftUI views. We will go over these commonly used modifiers in this section and also learn how they work.

Note

For your convenience, Xcode offers a list containing all the views and modifiers that you can use, allowing you to drag and drop them onto the canvas or the code panels. Just click the Library button to display this list.

The commonly used modifiers used to change the balance between content and the surrounding space around the content do so by affecting Frame, Alignment, and Padding...