Book Image

Learn Blender Simulations the Right Way

By : Stephen Pearson
2 (2)
Book Image

Learn Blender Simulations the Right Way

2 (2)
By: Stephen Pearson

Overview of this book

Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more! This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies. You’ll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you’ll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you’ll use Dynamic Paint, Blender’s modifier, and the physics system to create eye-catching animations. By the end of this Blender book, you’ll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You’ll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.
Table of Contents (21 chapters)
Part 1: Using Mantaflow for Fire, Smoke, and Fluids
Part 2: Simulating Physics with Soft Bodies and Cloth
Part 3: Diving into Rigid Bodies
Part 4: Understanding Dynamic Paint in Blender

Understanding the Canvas

We have covered how to create a Dynamic Paint simulation but let’s now get a bit more technical and discuss all the settings for the canvas object:

Figure 12.17 – The Canvas settings

Figure 12.17 – The Canvas settings


Starting at the very top, let’s cover the Settings tab:

  • Remove Canvas obviously allows you to remove the canvas from the object you have selected.
  • Below that, you have your surface layers. In Figure 12.17, the name of the layer is Surface; you can rename it by double-clicking on it. You can add or remove layers by clicking the + and buttons on the side and you can also toggle the visibility by checking the checkbox.

These layers all work independently from each other, meaning you can have multiple layers with different surface types, and you can change the settings for each individually. For example, in the following figure, there are three surface layers. One is set to Paint, another set...