Book Image

Low Poly 3D Modeling in Blender

By : Samuel Sullins
Book Image

Low Poly 3D Modeling in Blender

By: Samuel Sullins

Overview of this book

Step into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Low Poly Modeling
5
Part 2:Modeling and Shading for Low Poly
9
Part 3:Creating Your Own Assets
15
Part 4:Building a Complete Low Poly Scene

Why the Asset Browser?

Over time, you’ll accumulate a lot of finished or mostly finished models.

And, most likely, you’ll want to use them in other scenes that you create. It’s possible to copy objects from one Blender file to another (using File | Append), but this is a long, tedious process.

I can say from experience that it’s best to collect all your assets in one place. All the great materials and models that you make should be easy for you to access.

That’s exactly what the Asset Browser is for. It provides a unified, neat place where you can bring all of your assets together. The Asset Browser makes it very easy to see all of your assets in one place. You can easily search through them to find what you’re looking for.

It works off a system called Asset Libraries. An Asset Library is just a folder on your computer. To put assets into the library, you must simply place the necessary .blend files into the folder. Inside those...