Book Image

Low Poly 3D Modeling in Blender

By : Samuel Sullins
Book Image

Low Poly 3D Modeling in Blender

By: Samuel Sullins

Overview of this book

Step into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Low Poly Modeling
5
Part 2:Modeling and Shading for Low Poly
9
Part 3:Creating Your Own Assets
15
Part 4:Building a Complete Low Poly Scene

Setting up the Asset Browser in Blender and using your assets

You’ve got your Asset Library ready to go now. You need to tell Blender where it is so that it becomes an option in the Asset Browser.

That’s not too hard.

Open a new Blender file. Don’t bother saving it – this is just a playground for us to mess around with the Asset Browser.

The first step is to add your library to Blender’s list of Asset Libraries:

  1. Go to Edit | Preferences.
  2. Click the File Paths tab.
  3. Scroll to the bottom and open the Asset Libraries section.
  4. Click the little + button to add a new one:
Figure 11.4 – The Asset Libraries section of Preferences. Note that I have several existing libraries already

Figure 11.4 – The Asset Libraries section of Preferences. Note that I have several existing libraries already

  1. A File Explorer window will pop open. Navigate to your folder, select it, and click Add Asset Library:
Figure 11.5 – Choosing your asset folder

Figure 11.5 – Choosing your asset folder

Blender knows where...