Book Image

Low Poly 3D Modeling in Blender

By : Samuel Sullins
Book Image

Low Poly 3D Modeling in Blender

By: Samuel Sullins

Overview of this book

Step into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Low Poly Modeling
5
Part 2:Modeling and Shading for Low Poly
9
Part 3:Creating Your Own Assets
15
Part 4:Building a Complete Low Poly Scene

Output settings

The output settings are what control how the final image looks: things such as the size and the resolution, where it’s saved, and what file format you’ll use.

The output settings have their own tab in the Properties panel, the little printer icon just below the render settings:

Figure 14.13 – Output settings

Figure 14.13 – Output settings

Here are some of the most important output settings:

  • First, let’s look at how to set the image size. It’s pretty simple: you get width (Resolution X) and height (Y).

    By default, the size is set to 1920 x 1080, which is a great standard size. It’s a classic 16:9 aspect ratio, and it’ll be perfect for our scene. Keep in mind that if you change this, it’ll change the size and shape of your camera.

  • There’s also a % slider so that you can render a percentage of that size – for example, you could set it to 50% to do a quick test render before you go all the...