Book Image

Low Poly 3D Modeling in Blender

By : Samuel Sullins
Book Image

Low Poly 3D Modeling in Blender

By: Samuel Sullins

Overview of this book

Step into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Low Poly Modeling
5
Part 2:Modeling and Shading for Low Poly
9
Part 3:Creating Your Own Assets
15
Part 4:Building a Complete Low Poly Scene

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

Symbols

3D

concept art, creating in 258

ground, building based on 263-268

3D tree

modeling 42-50

3D Viewport 5

navigating 8, 9

Numpad controls 9-13

using, with mouse 9

using, with trackpad 9

A

AC unit

building 233, 234

animals

modeling, challenges 187, 188

appending 269

areas 8

customizing 8

Array modifier 57, 58

example, building 56

asset 243

Asset Browser 244

Asset Library, creating 245

assets, using 250, 251

Blender files, adding 245

materials, marking as assets 247, 248

objects, marking as assets 245-247

setting up 244

setting up, in Blender 248- 250

B

base rock shape

creating 173, 174

Bevel modifier 68-70

Blender

downloading 4

installing 3, 4

nodes 97

reference image, importing...