Book Image

Low Poly 3D Modeling in Blender

By : Samuel Sullins
Book Image

Low Poly 3D Modeling in Blender

By: Samuel Sullins

Overview of this book

Step into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Low Poly Modeling
5
Part 2:Modeling and Shading for Low Poly
9
Part 3:Creating Your Own Assets
15
Part 4:Building a Complete Low Poly Scene

Installing Blender

In this chapter, you’ll start by installing Blender. Then you’ll learn about the different areas of Blender’s interface. You’ll learn what each section of the interface is for, and to wrap it up, you’ll learn how it can be customized to fit your needs.

OK, let’s get started. Time to download Blender and set it all up:

  1. In a web browser, go to www.blender.org, the home of the Blender Foundation.
  2. Click the Download tab to see the latest release. You can download the latest release and everything in this book should work just fine.
  3. But if you want to work in the exact same Blender version as I am working in, click the Long-term Support tab at the top, between Release Notes and Requirements.

    Long-term support (LTS) versions of Blender will be supported for a few years, so they’re very stable. Also, they still get bug fixes so they should be pretty bug-free.

  4. Scroll down to LTS Releases Currently Maintained to see a list of the currently supported LTS versions of Blender. I’m using Blender 3.3 LTS, so click that one (it’s a big aerial picture of a castle/city). You’ll end up on a new page.
  5. Scroll down to Versions and in the Download section, pick your operating system:
Figure 1.1 – The download page

Figure 1.1 – The download page

Now, wait for Blender to download (this is the hardest part of the process). Once the download is complete, you’ll have an installer of some kind in your Downloads folder.

It’ll be slightly different depending on your operating system, but the installer should guide you through the installation process.

And that’s it! You’re done, great job. You’ve successfully installed Blender. In the next section, you’ll learn about the different parts of Blender’s user interface.