Book Image

Low Poly 3D Modeling in Blender

By : Samuel Sullins
Book Image

Low Poly 3D Modeling in Blender

By: Samuel Sullins

Overview of this book

Step into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Low Poly Modeling
5
Part 2:Modeling and Shading for Low Poly
9
Part 3:Creating Your Own Assets
15
Part 4:Building a Complete Low Poly Scene

Adding details to the mushroom top

Now, you have a very crude blob that looks something like a mushroom. It’s time to add some more detail to the top so that it looks a little more curved. To do that, you’re going to use the Loop Cut tool. The Loop Cut tool lets you add new loops of edges around your model:

  1. In Edit Mode, press Ctrl + R to activate the Loop Cut tool. Hover your mouse over the mushroom until you see a yellow line across the top of it.
Figure 5.13 – The yellow selection ring shown by the Loop Cut tool

Figure 5.13 – The yellow selection ring shown by the Loop Cut tool

  1. Scroll up and down to adjust the number of cuts. A number around 3 or 4 will be best for this, since we’re keeping the model simple.
Figure 5.14 – Scroll to adjust the number of cuts

Figure 5.14 – Scroll to adjust the number of cuts

  1. Click once to confirm the cut. You will then enter the Slide phase. Right-click to cancel the slide so that the cuts are left in the default, centered position.
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