Book Image

Low Poly 3D Modeling in Blender

By : Samuel Sullins
Book Image

Low Poly 3D Modeling in Blender

By: Samuel Sullins

Overview of this book

Step into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Low Poly Modeling
5
Part 2:Modeling and Shading for Low Poly
9
Part 3:Creating Your Own Assets
15
Part 4:Building a Complete Low Poly Scene

Preface

Blender is a free app for working in 3D. This book helps you get started with using Blender to create art in 3D.

3D art is a wide, varied, and complex topic, but this book brings it down to the basics for you. Before you move forward with 3D art, you need to learn how to work with 3D software and learn the basic principles of 3D art.

Once you grasp the fundamentals, you can start learning more and learning faster, too. This book aims to teach you the fundamentals of working in Blender and creating 3D art. You’re also going to learn the basic principles of low poly, a simplistic 3D art style.

This book helps you gain a fundamental understanding of 3D, followed by the basics of working in 3D in Blender. 3D art is a vast and rapidly evolving field, and this book will make a great starting point for you. We’ll cover common tools, shortcuts, and techniques.

By the time you’re done, you’ll understand the basics of 3D, and you’ll know how to use Blender to create simple 3D art. You’ll be ready to move on and learn more.