Book Image

LaTeX Graphics with TikZ

By : Stefan Kottwitz
4.5 (4)
Book Image

LaTeX Graphics with TikZ

4.5 (4)
By: Stefan Kottwitz

Overview of this book

In this first-of-its-kind TikZ book, you’ll embark on a journey to discover the fascinating realm of TikZ—what it’s about, the philosophy behind it, and what sets it apart from other graphics libraries. From installation procedures to the intricacies of its syntax, this comprehensive guide will help you use TikZ to create flawless graphics to captivate your audience in theses, articles, or books. You’ll learn all the details starting with drawing nodes, edges, and arrows and arranging them with perfect alignment. As you explore advanced features, you’ll gain proficiency in using colors and transparency for filling and shading, and clipping image parts. You’ll learn to define TikZ styles and work with coordinate calculations and transformations. That’s not all! You’ll work with layers, overlays, absolute positioning, and adding special decorations and take it a step further using add-on packages for drawing diagrams, charts, and plots. By the end of this TikZ book, you’ll have mastered the finer details of image creation, enabling you to achieve visually stunning graphics with great precision.
Table of Contents (18 chapters)

Calculating intersections of paths

TikZ drawings are often built step by step. We choose coordinates and draw lines, curves, and shapes. At some point, we may need to know the intersection of such paths to proceed with further drawing steps, such as adding text or arrows at such positions.

We could calculate the intersection point of two lines ourselves by solving a system of two linear equations. To get the intersection points of a circle and a line, we can solve a quadratic equation. Remember polygons or shapes consisting of curvy paths such as bent lines? It can become hard to compute a point on such a path that overlaps with another path.

TikZ provides the intersections library that solves such challenges. You can load it in the usual way:

\usetikzlibrary{intersections}

Now, TikZ can do all the hard work and calculate all intersection points of arbitrary paths, generating named coordinates for them.

Let’s dive into a basic example to see how it works. We&...