Book Image

Learn Human-Computer Interaction

By : Christopher Reid Becker
Book Image

Learn Human-Computer Interaction

By: Christopher Reid Becker

Overview of this book

Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.
Table of Contents (17 chapters)
Section 1 - Learn Human-Computer Interaction
Section 2 - How to Build Human-Centered Software
Section 3 - When to Improve Software Systems

Empowering computers

It is important to highlight that our digital lives have become more complicated, but at the same time, they have never been so convenient. When you are considering software projects or companies that you want to work with, commit to working on solutions that embody the value that computers can bring to humans. Computers are really great at repetitive tasks, and more and more of our lives is being augmented by software. Your efforts to build software that speeds up tasks or frees its users from clicking through an interface represent time that you have given back to your user by allowing computers to do what they do best. Software should not be valued by the time a user spends using it, but rather by the time it gives back to them in their day or work schedule.

For example, take documenting meetings and sending a recap of a discussion via email. This is a valuable record but one that currently requires human intervention. However, a piece of software has a unique...