Book Image

Learn Human-Computer Interaction

By : Christopher Reid Becker
Book Image

Learn Human-Computer Interaction

By: Christopher Reid Becker

Overview of this book

Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.
Table of Contents (17 chapters)
Section 1 - Learn Human-Computer Interaction
Section 2 - How to Build Human-Centered Software
Section 3 - When to Improve Software Systems
Introducing HCI and UX Design

Learn Human-Computer Interaction is a starting place for considering and thinking about people (humans), technology (computers), and how we interact. We will discuss a wide set of Human-Computer Interaction (HCI) topics that address how to design, build (code), and test the vast amounts of software that ultimately run the world. Throughout this chapter, you will be introduced to the foundations of HCI, which will set the stage for growing your skills and joining HCI practitioners on software design teams.

The topics you will learn about in this chapter are as follows:

  • Prologue
  • Introducing HCI and UX design
  • Why HCI?
  • Exploring HCI jargon and their acronyms
  • Exploring the history of computers
  • Evolving from a T-person into a π person
  • The author's perspective
  • The HCI professions
  • Self-guided questions