Book Image

Agile Technical Practices Distilled

By : Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia
Book Image

Agile Technical Practices Distilled

By: Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia

Overview of this book

The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You’ll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You’ll then learn to safely change the design of your code using refactoring. While learning these techniques, you’ll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works.
Table of Contents (31 chapters)
Free Chapter
Section 1
Section 2
Section 3
Section 4
Chapter 21
License: CyberDojo

A Quick Reference Catalogue

Creational Design Patterns

Creational patterns are all about creating instances of objects, since the basic process of object creation could result in design problems or added complexity:

Figure 10.1: The creational design patterns

Behavioral Design Patterns

Behavioral patterns are those patterns that are concerned with communication between objects. They identify common communication patterns between objects, increasing behavior flexibility:

Figure 10.2: The behavioral design patterns (part 1)
Figure 10.3: The behavioral design patterns (part 2)
Figure 10.4: The behavioral design patterns (part 2)

Structural Design Patterns

These patterns are about class and object composition. Their purpose is to simplify the design by identifying a clean way to realize relationships between entities:

Figure 10.5: Structural design patterns