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Agile Technical Practices Distilled

Agile Technical Practices Distilled

By : Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia
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Agile Technical Practices Distilled

Agile Technical Practices Distilled

4 (6)
By: Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia

Overview of this book

The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You’ll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You’ll then learn to safely change the design of your code using refactoring. While learning these techniques, you’ll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works.
Table of Contents (31 chapters)
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1
Section 1
7
Section 2
13
Section 3
19
Section 4
25
Chapter 21
28
License: CyberDojo

Interface Segregation Principle

The Interface Segregation Principle (ISP) states that clients should not be forced to depend upon interfaces that they do not use. The goal of the ISP is to reduce the side effects and the amount of changes needed in a system by splitting the software into multiple, smaller, independent parts grouped by functionality.

Note

Robert C. Martin, The Interface Segregation Principle, Engineering Notebook, C++ Report, Nov-Dec, 1996.

The dependency should be on the interface, the whole interface, and nothing but the interface. We refer to a sound line of reasoning, for example, as coherent. The thoughts fit, they go together, they relate to each other. This is exactly the characteristic of an interface that makes it coherent; the pieces all seem to be related, they seem to belong together, and it would feel somewhat unnatural to pull them apart. Such an interface exhibits cohesion.

Let's look at an example:

public class Car : IAmACar{
......
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Tech Concepts
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Programming languages
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Agile Technical Practices Distilled
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