Book Image

Agile Technical Practices Distilled

By : Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia
Book Image

Agile Technical Practices Distilled

By: Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia

Overview of this book

The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You’ll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You’ll then learn to safely change the design of your code using refactoring. While learning these techniques, you’ll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works.
Table of Contents (31 chapters)
Free Chapter
1
Section 1
7
Section 2
13
Section 3
19
Section 4
25
Chapter 21
28
License: CyberDojo

The 7-Steps Decision Cycle

The iteration cycle consists of seven steps, each mapped to a column, which is essential to give visibility about the state of the learning activities. The initial letter of each step forms the word POPCORN.

  • Problems and observations
  • Options
  • Possible experiments
  • Committed
  • Ongoing
  • Review
  • Next

Teams and individuals focus on and discuss the problems they face, options to solve or reduce the impact of those problems, and possible experiments to explore one or more of those options. Either just in time or on a regular, but fast-paced basis, they describe the details on sticky notes and place them on the board. They then execute the experiments, making the notes flow through the board, creating what Claudio calls "a learning stream."