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Learn SwiftUI

Learn SwiftUI

By : Chris Barker
2.6 (5)
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Learn SwiftUI

Learn SwiftUI

2.6 (5)
By: Chris Barker

Overview of this book

SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.
Table of Contents (17 chapters)
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Running our app on iPad for the first time

From what we learned in the previous section, actually getting our app ready for iPad isn't such a daunting task as you may have initially thought it was.

With our project set up, and our orientation ready, and armed with some knowledge about how to fire it up, we'll now start by seeing what exactly is presented to us when we run the simulator.

Running on the simulator

First, let's start by choosing a device from our device list. Any iOS 13 supported device will do, but for the remainder of this book, I'll choose iPad Pro (11-inch):

Now you're all set. Just press the play button or use the command + R keyboard shortcut. The first run of the simulator always...

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