Book Image

Learn SwiftUI

By : Chris Barker
Book Image

Learn SwiftUI

By: Chris Barker

Overview of this book

SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.
Table of Contents (17 chapters)

Summary

In this chapter, we've covered how to start testing with UI Testing and Unit Testing. We do this by creating new targets in our current project and learning the fundamental basics of how to write the tests. We also looked at the differences between them and why they coexist in Xcode.

Then, we looked at debugging and explored the most common tools used for debugging, such as breakpoints, the Watch Window, and the output console.

We wrapped up the section by looking at some of the other tools that are available that you may wish to explore.

The only thing left to do is grab that second coffee and give yourself a big pat on the back - with everything we've covered during the course of this book - you'll have no trouble getting up and running building your first SwiftUI project - good luck and thank you for coming along for the ride!

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