Book Image

Avid Media Composer 6.x Cookbook

By : Benjamin Hershleder
Book Image

Avid Media Composer 6.x Cookbook

By: Benjamin Hershleder

Overview of this book

Avid Media Composer has become the tool of choice by editing professionals worldwide. Whether your project involves editing television programming, independent films, corporate industrials or commercials, this cookbook shows you exactly how to do so in a step-by-step and practical manner, and get the most out of Avid Media Composer editing. "Avid Media Composer 6.x Cookbook" is an expert, clear and logically-sequenced resource with highly effective recipes for learning Avid Media Composer essentials and beyond. It's task-based approach will help users at all experience levels gain a deeper, more thorough understanding of the software. It will help you master the essential, core editing features as well as reveal numerous tips and tricks that editors can benefit from immediately. Just some of the topics include understanding Import settings, mixing frame rates and understanding AMA (Avid Media Access), along with thorough explanations of Trim Mode, Segment Mode, and the Smart Tool. You will learn to customize your work environment with Workspaces, Bin Layouts, Timeline Views, Bin Views, Keyboard Mapping, and much more. The recipes inside are packed with practical examples, time-saving tools and methods to get you working faster and more confidently so that you can spend less time dealing with technical and operational issues and instead focusing on being creative.
Table of Contents (20 chapters)
Avid Media Composer 6.x Cookbook
About the Author
About the Reviewers

Overview: Syncing Methods

When you create Group Clips, you have to tell Media Composer how the multiple clips should be synced together. The chapter on editing with Group Clips and MultiCamera Mode will discuss the specifics of syncing and Grouping clips that all share the same timecode (frequently referred to as Common or Jam-Synced timecode), as well as syncing and Grouping clips that may not share the same timecode, but do have a common reference point (for example, a Clapper Slate or the same audio).

Since syncing multiple clips that all share the exact same timecode is relatively easy, I thought an overview of two other methods of syncing clips so that they can then be used to create Group Clips would be helpful.

Clapper Slate

Screenshot of Clapper Slate:

Using a Clapper Slate during production works like this. You would begin recording with all the cameras, making sure that they can all see the Clapper Slate. You would then Clap (also known as, Mark) with the Slate. The slate being clapped (that is, the two parts of the slate being banged together) provides both a visual and an audible common sync reference point when recorded by all the cameras at the same time. This is then used during editing to sync up the footage from the various cameras. If you’re really in a bind, and don’t have a Clapper Slate, you could position your hands parallel to the ground, one above the other, and clap your hands to provide a common sync reference point.

Once the cameras are recording, if at all possible, it is advisable not to stop them independently of each other. In other words, the most desirable thing is to have the cameras start and stop recording at roughly the same time. This will make the syncing process a great deal easier and faster. If this is not possible, it’s not the end of the world. It just means that there will be some additional work required. This additional work is introduced later in the Audio Waveform Display recipe.

Audio Waveform Display

Multiple cameras can also be synced by aligning their audio waveforms (presuming they all recorded the same audio, of course). The chapter on editing with Group Clips discusses how to do this manually by visually aligning the waveform displays. If you do a lot of MultiCamera editing with footage that does not have common (jam-synced) timecode, or even a common sync reference point (for example, a Clapper Slate), then you may want to investigate a Third-Party application called PluralEyes. It also syncs multiple cameras by analyzing the waveforms, but it potentially does it much faster than the manual method covered in the chapter. While I have not personally used this software, I have heard positive things about it, and it could be a big time-saver if you’re in this situation frequently.