-
Book Overview & Buying
-
Table Of Contents
-
Feedback & Rating
Photographic Rendering with V-Ray for SketchUp
By :
A very useful option when texturing with V-Ray and one that can speed up the texturing process quite a bit is the ability to use, or maybe we should say reuse, the already existing V-Ray materials in the form of V-Ray's own .vrmat and .vismat application agnostic material types.
As Chaos Group have announced that the .vrmat format will be included in both 3ds Max and Maya with the release of V-Ray 3.0, the possibilities of acquiring readymade, high-quality materials in this manner will only grow.
One brilliant thing about this format is that regardless of where it came from, the process of loading a vismat material is always the same. All we need to do is perform the following steps:
Create a new Standard material in the editor and call it Sculpts.
Right-click on the Sculpts material entry, and from the menu, choose the Import Material command.
In the dialog box, browse to the Exercise Files | Textures | Vismat | Sculpts folder and select the Ceramic_Sculpts.vismat...
Change the font size
Change margin width
Change background colour