Book Image

3D Printing Blueprints

By : Joe Larson
Book Image

3D Printing Blueprints

By: Joe Larson

Overview of this book

A new industrial age is here. Machines designed to build useful and interesting objects have moved from the factory to the home. Whether you have a 3D printer or not, learning how to design your first 3D models is the best way to become part of the 3D printing movement. 3D Printing Blueprints will teach you, step by step, the tools and techniques of using Blender, a free 3D modelling program, to build 3D models for printing with simple and fun hands-on projects.3D Printing Blueprints uses engaging and fun projects that teach Blender modeling for 3D printing through hands-on lessons. First you'll learn basic modeling and make a small simple object. Then each new project brings with it new tools and techniques as well as teaching the rules of 3D printing design. Eventually you'll be building objects designed to repair or replace everyday objects. Finally you'll be able to even tackle other people's models and fix them to be 3D printable. Through the course of doing the blueprints you will custom build one-of-a-kind objects that you can call your own. Starting from a custom vase formed from a picture, lessons will progress to a multi-part modular robot toy. Then simple machines will be designed with custom gears and functions. Eventually you'll learn how to download models from the Internet and make custom objects. Finally you'll be able to build models with near real life specifications and make a print that can be used for small object repair. 3D Printing Blueprints will teach you everything you need to know about building custom 3D models to print successfully on modern home 3D printers.
Table of Contents (17 chapters)
3D Printing Blueprints
About the Author
About the Reviewers

Modeling the case – lid

The case will be split into two parts. The lid will contain a window for viewing the number and a peg to hold the spinner in place. The bottom will have a place for the spinner's peg to rest, something to hold the rack in place securely, and a slot for the rack to slide.

First a box will be defined that will show the space that the lid will occupy, which can be used for both the top and bottom.

  1. Add (Shift + A) a cube. Name it LidSpace and change its Location and Dimensions in the Properties (N) sidebar according to the following illustration:

  2. Add (Shift + A) another cube. Name it LidLip and change its Location and Dimensions accordingly:

  3. Select (right-click) the LidSpace and Boolean union the LidLip to it.

  4. Select (right-click) the BoxExterior, duplicate (Ctrl + D) it and name the duplicate BoxLid. On the BoxLid add modifiers to Boolean Intersect with the LidSpace and Boolean Difference with the BoxInterior.

  5. To make a window for viewing the numbers, Add (Shift + A) a Cylinder...