Book Image

3D Printing Blueprints

By : Joe Larson
Book Image

3D Printing Blueprints

By: Joe Larson

Overview of this book

A new industrial age is here. Machines designed to build useful and interesting objects have moved from the factory to the home. Whether you have a 3D printer or not, learning how to design your first 3D models is the best way to become part of the 3D printing movement. 3D Printing Blueprints will teach you, step by step, the tools and techniques of using Blender, a free 3D modelling program, to build 3D models for printing with simple and fun hands-on projects.3D Printing Blueprints uses engaging and fun projects that teach Blender modeling for 3D printing through hands-on lessons. First you'll learn basic modeling and make a small simple object. Then each new project brings with it new tools and techniques as well as teaching the rules of 3D printing design. Eventually you'll be building objects designed to repair or replace everyday objects. Finally you'll be able to even tackle other people's models and fix them to be 3D printable. Through the course of doing the blueprints you will custom build one-of-a-kind objects that you can call your own. Starting from a custom vase formed from a picture, lessons will progress to a multi-part modular robot toy. Then simple machines will be designed with custom gears and functions. Eventually you'll learn how to download models from the Internet and make custom objects. Finally you'll be able to build models with near real life specifications and make a print that can be used for small object repair. 3D Printing Blueprints will teach you everything you need to know about building custom 3D models to print successfully on modern home 3D printers.
Table of Contents (17 chapters)
3D Printing Blueprints
About the Author
About the Reviewers


In this chapter, we came across gears from an add-on in Blender, parts designed to move freely within constraints, and a print inserted to create motion. This has been an interesting project. Also, hopefully its application to useful devices should be obvious.

While Blender's gear add-on may not be the best, the gears it produces can be perfectly serviceable. There are other gears that can be downloaded from Thingiverse, if something of a more technical sort is desired, which can then be imported into Blender, and incorporated into any project.

The creation of mechanical interactions is never easy, but it can be one of the best uses for 3D printers. Blender has proven to be adequate at this task.

In the next chapter, new modeling tools will be introduced and explored that will open up new modeling possibilities. Skinning a mesh and sculpting tools will be combined to make a detailed, organic model.