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  • Book Overview & Buying Learning Anime Studio
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Learning Anime Studio

Learning Anime Studio

By : Chad Troftgruben
4.2 (19)
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Learning Anime Studio

Learning Anime Studio

4.2 (19)
By: Chad Troftgruben

Overview of this book

Table of Contents (17 chapters)
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Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
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www.PacktPub.com
Preface
1
Index

About the Reviewers

Charles Brandt always loved animation, but he grew up on a rural farm far away from anyone who knew anything about it. Luckily, the Internet was invented, and with some determination and the help of some wonderful artists he met along the way, he has managed to figure it out. Since then, he has gone on to create animations on everything, from the existential crisis of a duck to the adventures of a team of crime-fighting Internet cyber cadets. Still very much in love with animation, he continues his work exploring the new frontiers of animating for handheld devices and creating tools to make animation quicker and simpler for everyone.

Shawn Briscoe pursued an art-related career from an early age, inspired by Japanese animation, also known as Anime. He majored in Graphic Design at Harding University in 1998, studied 3D Animation with Maya at New York Film Academy in the summer of 2003, and finally earned a Master of Fine Arts degree in Animation from Savannah College of Art and Design in 2007. Upon moving to the greater Los Angeles area, he found work as a freelance artist, working in graphic design, web design / development, motion graphics, animation, visual effects, interactive design, and teaching 3D animation with Maya. With his passion being animation, he pursues motion-related work and has worked primarily in motion graphics, visual effects, and animation for over seven years.

Jim Mills was born in Culver City, California. By the age of three, he was already displaying a preternatural understanding of drawing and art. But he found himself drawn to the beauty of cinema. Toiling away with his high school friends, what once seemed like an after-school hobby became a tangible dream. His hard work soon paid off with the release of Switch Killer, which was distributed by Lionsgate Entertainment. Soon after, his passion for drawing and films collided, which set Jim on the path of expanding into the realm of animation. With his recent partnership with renowned musical artist Ginuwine, Jim is currently working on a new animated series in hopes of bringing it to television. Along with freelancing and producing animation tutorials on the side, Jim is repeating history by carving a name for himself in a subsection of the industry he originally developed a passion for.

Timothy Sanders is a software designer and developer from Prince Edward Island, Canada. An Interactive Multimedia graduate, he was drawn into the world of computing by his love for story-telling through animation.

He has tried his hand at television, desktop programming, web design, animation, and video editing. Having recently completed a desktop/mobile software suite that controls his employer's staff schedules, invoices, and commissions, his attention is now turning toward artificial intelligence systems and returning to school for his Bachelor's degree in Computer Science. He also hopes to complete the game engine he started working on two years ago with C++ and DirectX.

Tom Thompson works in the field of e-commerce, marketing, and web design.

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83
Tech Concepts
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Programming languages
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Learning Anime Studio
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