Book Image

Learning VirtualDub: The Complete Guide to Capturing, Processing and Encoding Digital Video

Book Image

Learning VirtualDub: The Complete Guide to Capturing, Processing and Encoding Digital Video

Overview of this book

VirtualDub is one of the most popular video processing applications for Windows. As an open source application, it's free, and is constantly updated and expanded by an active community of developers and experts. VirtualDub is particularly popular for capturing video from analogue sources such as video tape, cleaning up the image and compressing it ready for distribution over the Internet. This book provides a rapid and easy to use tutorial to the basic features of VirtualDub to get you up and running quickly. It explains how to capture great quality video from various sources, use filters to clean up the captured image and add special effects. The book also shows how to use VirtualDub to cut and paste video to remove or insert sequences, including removing ad breaks or trailers. It goes on to cover the art of effective encoding and compression, so you end up with great quality videos that won't hog your bandwidth forever. VirtualDub is the fastest and most effective way to capture, process and encode video on your PC. This book gets you started fast, and goes on to give you full control of all the features of this legendary tool.
Table of Contents (14 chapters)
Learning VirtualDub
Credits
About the Authors
Introduction

Dealing with Interlaced Sources


Interlacing is another haunting feature of analogue video. It exists for good reason, yet it has several disadvantages. Before we go into the what and the why, let’s have a look at a picture with interlacing artifacts so we can examine some of their characteristics:

This enlarged picture that is part of the landscape seems to be unnatural; it looks like alternate lines of pixels have moved towards the right while their counterparts stand still. Don’t lose trust in your vision: that is exactly what it is! When a video is interlaced, it is split into fields; a field is simply a set of alternate lines of pixels. Consequently, we have odd- and even- numbered fields in an interlaced frame. The effect you see is because the odd lines are a field from a different progressive (non-interlaced) frame than the even ones (see below). Why would anyone do this to our lovely picture I hear you ask?

Well, mainly for two reasons and both of them go back to when TV was introduced...