Maya Programming with Python Cookbook
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Maya Programming with Python Cookbook
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Overview of this book
Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.
Table of Contents (17 chapters)
Maya Programming with Python Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
Getting Started with Maya
Creating User Interfaces
Working with Geometry
Giving Things a Coat of Paint – UVs and Materials
Adding Controls – Scripting for Rigging
Making Things Move – Scripting for Animation
Scripting for Rendering
Working with File Input/Output
Communicating with the Web
Advanced Topics
Index
Customer Reviews