Book Image

Hands-On Motion Graphics with Adobe After Effects CC

By : David Dodds
Book Image

Hands-On Motion Graphics with Adobe After Effects CC

By: David Dodds

Overview of this book

If you’re thinking seriously about making and publishing your videos with professional editing and animation, look no further! Adobe After Effects is a popular tool among video editors and YouTubers to enhance their videos and bring them to life by implementing visual effects and motion graphics. This book will take you right from the basics through to the advanced techniques in Adobe After Effects CC 2018. You will start by setting up your editing environment to learn and improve techniques to sharpen your video editing skills. Furthermore, you will work with basic and advanced special effects to create, modify, and optimize motion graphics in your videos. Lastly, you will not only learn how to create 2.5D animations, but also get to grips with using Cinema 4D Lite to build and animate complete 3D scenes. By the end of the book, you’ll have learned how to package a video efficiently with the help of the projects covered.
Table of Contents (15 chapters)
Hands-On Motion Graphics with Adobe After Effects CC
Contributors
Preface
Assessment
Other Book You May Enjoy
Index

Summary


I am so proud of your hard work! You have created an awesome 3D camera fly-through! We learned how to create 3D layers and lights and animate a camera in a project. Understanding how to create 3D projects with cameras and lights will help you to create dynamic and exciting professional projects. You can use these tools in many different types of motion graphics jobs. These tools are used in movies, television, and music videos. Anytime you see a camera move in a video, consider how the camera moves. Remember, After Effects has 3D lights and cameras, and now you know how to use them!

This sets the tone for our next chapter, which deals with C4D lite. We will build and animate a logo in C4D lite. This program comes bundled with After Effects; it's a great way to build on what we've learned about 3D in After Effects and take that knowledge into a real 3D program to create a dynamic project. See you in the next chapter!