Book Image

Learn Clip Studio Paint - Second Edition

By : Liz Staley
Book Image

Learn Clip Studio Paint - Second Edition

By: Liz Staley

Overview of this book

Clip Studio Paint, the successor to Manga Studio, is used by over four million illustrators and comic creators around the world. This book will guide you through every step of learning this software, from system requirements and installation, all the way through to exporting your work for print or the web. Learn how to create new documents, customize tools to fit your working style, use ruler tools to create anything from straight lines to intricate backgrounds, add 3D elements, create comic panels using the specialized panel tools, utilize screentones and materials, add text and word balloons to your comics, create sound effects, easily flat and color your comics using reference layers, and bring your drawings to life using the animation features. By the end of this book, you will be able to navigate the Clip Studio Interface and program preferences, customize the various tools, and be able to create your own black-and-white and color illustrations and comics from start to finish.
Table of Contents (21 chapters)

Using 3D Figures and Objects

Clip Studio Paint is one of the leading software for creating top-notch comics and illustrations. But did you know that it can also display and import 3D assets? Many 3D assets come ready in the Materials Library and can be applied to your page. While I usually use the 3D assets as pose or background references, you could conceivably use the 3D characters and imported 3D assets to create entire comics.

In this chapter, we'll take a trip into the third dimension and learn about the following topics:

  • The 3D Material Palette
  • Loading a 3D object into the canvas
  • Moving 3D assets in space
  • Using preset poses
  • Customizing characters
  • Saving custom 3D information as a Material
  • Importing a 3D object from another program