Book Image

Learn SwiftUI

By : Chris Barker
Book Image

Learn SwiftUI

By: Chris Barker

Overview of this book

SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.
Table of Contents (17 chapters)

Adding more controls

Now that we have a solid foundation for getting our app off the ground, let's experiment with some more controls that are available for us to use in SwiftUI. We've already touched on some of the basic controls, such as Text and Button, but from a UI perspective. We can add some really valuable user interaction not only by adding controls into our app for the user, but by changing how controls easily and seamlessly interact with the way we handle data in our app.

Buttons

Let's start by adding a Button to our app that has an image. The reason that we want Buttons—rather than just an image—is that we want the user to be able to interact with this control, which not only performs...