Book Image

The Complete Edition - Software Engineering for Real-Time Systems

By : Jim Cooling
Book Image

The Complete Edition - Software Engineering for Real-Time Systems

By: Jim Cooling

Overview of this book

From air traffic control systems to network multimedia systems, real-time systems are everywhere. The correctness of the real-time system depends on the physical instant and the logical results of the computations. This book provides an elaborate introduction to software engineering for real-time systems, including a range of activities and methods required to produce a great real-time system. The book kicks off by describing real-time systems, their applications, and their impact on software design. You will learn the concepts of software and program design, as well as the different types of programming, software errors, and software life cycles, and how a multitasking structure benefits a system design. Moving ahead, you will learn why diagrams and diagramming plays a critical role in the software development process. You will practice documenting code-related work using Unified Modeling Language (UML), and analyze and test source code in both host and target systems to understand why performance is a key design-driver in applications. Next, you will develop a design strategy to overcome critical and fault-tolerant systems, and learn the importance of documentation in system design. By the end of this book, you will have sound knowledge and skills for developing real-time embedded systems.
Table of Contents (16 chapters)
Preface
15
Glossary of terms

4.8 Review

The various design methods described in this chapter should not be seen as mutually exclusive techniques (a statement that may cause OO purists to froth at the mouth). All have strong and weak points, and, in many instances, are complementary. Both functional and data flow methods can be (in fact, have been) used as a way of forming structures within objects. In other applications, the overall system structure has been initially defined using functional flow methods: these subsequently being translated into object models. It's also been the experience from Matra Space that a hierarchically structured OO design approach works well. But no matter what methods are used, the fundamentals of good design always apply.

If you have absorbed the lessons of this chapter, you should now:

  • Understand the basics of functionally structured, OO, and functional flow design methods
  • Appreciate that for all of them the key issues are those of problem abstraction, problem...