Book Image

Scratch Cookbook

By : Brandon Milonovich
Book Image

Scratch Cookbook

By: Brandon Milonovich

Overview of this book

Scratch 2.0 is an easy to use programming language that allows you to animate stories and create interactive games. Scratch also gives you the capability of using programming to calculate complicated calculations for you. Scratch Cookbook will lead you through easy-to-follow recipes that give you everything you need to become a more advanced programmer. Scratch Cookbook will take you through the essential features of Scratch. You'll then work through simple recipes to gain an understanding of the more advanced features of Scratch. You will learn how to create animations using Scratch. Sensory board integration (getting input from the outside environment) will also be covered, along with using Scratch to solve complicated and tedious calculations for you. You'll also learn how to work through the exciting process of project remixing where you build on the work of others. Scratch Cookbook will give you everything you need to get started with building your own programs in Scratch that involve sounds, animations, and user interaction.
Table of Contents (17 chapters)
Scratch Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Keeping score


Most good games have a mechanism built in to keep track of scoring. We're now going to take the game we've been working on and integrate some scoring.

We also have duplicated several of our sprites, so we now have six bouncing balls on the stage. You may choose to follow our lead, or you may not, that part is up to you.

The primary way we'll change the score in this game is by having the score increase by one point for each ball you successfully bounce. We know this leaves you open to the possibility to cheat in the game, but hey, this is the basic gaming section right?

Getting ready

For this recipe, you can use either the version of the game we created in the last recipe, or the version from the User interaction with a game recipe. We're going to use the version that has the mouse control involved, and not the one with arrow keys.

How to do it...

We'll start off by increasing our score by one point each time we hit a ball with the red bar.

To increase the score, perform the following...