Book Image

Apple Motion 5 Cookbook

By : Nicholas Harauz
Book Image

Apple Motion 5 Cookbook

By: Nicholas Harauz

Overview of this book

Let's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects!"Apple Motion 5 Cookbook" contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion's interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. Not forgetting visual effects, we will also explore motion tracking and green screen techniques that will help you composite like a pro. Let's launch the application, grab a cup of coffee, and get started on this exciting journey!The exercises will take you right from creating your very first Motion project through to export. You will learn how to navigate quickly and efficiently through Motion's complex interface and toolsets so that you can focus oncreating your masterpiece!You will learn how to create a new project and import material into that project from the File Browser and Motion's vast and rich content library. From there, you will learn to manipulate and animate these source files using Motion's behaviors, classic keyframing techniques, adding filters, and master the built-in tools such as particle systems that will knock your socks off! Last but not least, you will export your projects to a variety of different formats including DVD, as a Final Cut Pro generator, and the Web.The "Apple Motion 5 Cookbook" contains downloadable content for each chapter and is packed with screenshots and illustrations. After reading this book, you'll be creating motion graphics and visual effects in no time!
Table of Contents (20 chapters)
Apple Motion 5 Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Integrating 3D and 2D


When working in 3D, sometimes you don't want elements to be affected by cameras so that the layer or group remains constant throughout your project. For example, you may want a background to remain the same for the duration of your project. One way to achieve that is by making your background 2D.

Getting ready

From this chapter's exercise files, double-click the 10_05 project. The project consists of a gradient background and a PSD file with several layers. Click the disclosure triangle next to the Casa Loma group to reveal its content. There are several groups that have different z-axis positions. You can confirm this by selecting the groups and pressing F1 to reveal the Properties tab of the Inspector. Look at the Z Position co-ordinate and notice how each group has a different number. The reason for this is to ensure that, if we add any type of camera move, it will appear that there is some depth between each of the buildings as we move through the group. The goal...